![]() Overrides, on the /overrides folder, and overlays, in the /overlays folder, don't get deleted. When Retroarch is updated from a previous, compatible version, the files retroarch.cfg (regarding global options when no override is in place ?), and retroarch-core-options.cfg (regarding core-specific options, in Quick Menu -> Option, when no override is in place ?) get overwritten by default files. 9 Compiling RetroArch and RetroArch cores builds.5.3 Computers, arcades and consoles emulators.⇒ Joypad 2 Button 769, Joypad 2 Button + Master Tap 2049, Light Phaser 260, Paddle Control 261.ĬONTROLLER 2 TYPE ntroller2_msĮxtend the game screen area like on a Master System. Select 2 button controller, Lightgun or Multitap. ![]() This applies only to Master System games.ĬONTROLLER 1 TYPE ntroller1_ms Shows crosshairs for Menacer and Justifiers devices. SHOW LIGHTGUN CROSSHAIR mastersystem.gun_cursor_ms ⇒ Autodetect automatic, Off disabled, On (forced) enabled. Batocera's or RetroArch's preset shaders can be used instead.Įnhanced sound output support for compatible games. This applies only to Master System games. GenesisPlusGX has the Blarg NTSC filter built-in as a feature, unrelated to the shader selected within Batocera. NTSC FILTER mastersystem.gpgx_blargg_filter_ms ⇒ Joypad Auto 1, Joypad 3 Button 257, Joypad 6 Button 513, Joypad 3 Button + 4-WayPlay 1025, Joypad 6 Button + 4-WayPlay 1281, Joypad 3 Button + Teamplayer 1537, Joypad 6 Button + Teamplayer 1793, Mouse 2, Menacer Light Gun 516, Konami Justifiers 772. Same as above but also has the Menacer Light Gun and Konami Justifiers available. ⇒ Joypad Auto 1, Joypad 3 Button 257, Joypad 6 Button 513, Joypad 3 Button + 4-WayPlay 1025, Joypad 6 Button + 4-WayPlay 1281, Joypad 3 Button + Teamplayer 1537, Joypad 6 Button + Teamplayer 1793, Mouse 2.ĬONTROLLER 2 TYPE ntroller2_md This is also where you would set your multi-tap on, if required. The Megadrive/Genesis has many types of peripherals, notably a 6-button controller that some games require to be fully functional and a few lightguns. This applies only to Megadrive/Genesis games.ĬONTROLLER 1 TYPE ntroller1_md SHOW LIGHTGUN CROSSHAIR megadrive.gun_cursor_md ![]() ⇒ Off False, Composite (color bleeding + artifacts) composite, SVideo (color bleeding only) svideo, RGB (crisp image) rgb. Batocera's or RetroArch's preset shaders can be used instead. This applies only to Megadrive/Genesis games. NTSC FILTER megadrive.gpgx_blargg_filter_md Some games rely on the limit to mask certain sprites, but is generally not noticeable when removed. The Megadrive/Genesis can only draw ~80 sprites per horizontal line at a time, and any more will be mitigated by rapidly flickering between them each frame. REDUCE SPRITE FLICKERING global.gpgx_no_sprite_limit Settings that apply to all systems this core supports Write themes for batocera-emulationstation.Redirect upgrades from any board to my own builds.Latency reduction and optimizing performance.Raspberry Pi: Add power buttons/switches.Sync files across multiple devices (Syncthing).PCman built-in file manager (for Xorg-powered devices).
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